Silent Swordsman Deck Breakdown

Cards Usage Statistic

Main Deck

Archfiend's Advent
Archfiend's Advent
Archfiend's Advent
DARK 6
Archfiend's Advent
  • ATK:

  • 2500

  • DEF:

  • 1200


While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.

Dark End Evaporation Dragon
Dark End Evaporation Dragon
Dark End Evaporation Dragon
DARK 8
Dark End Evaporation Dragon
  • ATK:

  • 2600

  • DEF:

  • 2100


You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can activate 1 of these effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. ● Target 1 other Attack Position monster on the field; make this card lose exactly 500 ATK/DEF, and if you do, destroy that monster. You can only use each effect of "Dark End Evaporation Dragon" once per turn.

Dark Magician Girl
Dark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.

Dark Magician Girl the Magician's Apprentice
Dark Magician Girl the Magician's Apprentice
Dark Magician Girl the Magician's Apprentice
DARK 6
Dark Magician Girl the Magician's Apprentice
  • ATK:

  • 2000

  • DEF:

  • 1700


You can Special Summon this card (from your hand) by discarding 1 card, and if you do, this card's name becomes "Dark Magician Girl". You can only Special Summon "Dark Magician Girl the Magician's Apprentice" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" from your Deck to your hand. You can only use this effect of "Dark Magician Girl the Magician's Apprentice" once per turn. Gains 300 ATK for each monster that mentions "Shining Sarcophagus" in the GYs.

Dark Magician the Magician of Black Magic
Dark Magician the Magician of Black Magic
Dark Magician the Magician of Black Magic
DARK 7
Dark Magician the Magician of Black Magic
  • ATK:

  • 2500

  • DEF:

  • 2100


This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".

Gadget Trio
Gadget Trio
Gadget Trio
EARTH 4
Gadget Trio
  • ATK:

  • 1300

  • DEF:

  • 1100


If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.

Gameciel, the Sea Turtle Kaiju
Gameciel, the Sea Turtle Kaiju
Gameciel, the Sea Turtle Kaiju
WATER 8
Gameciel, the Sea Turtle Kaiju
  • ATK:

  • 2200

  • DEF:

  • 3000


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.

Gandora-G the Dragon of Destruction
Gandora-G the Dragon of Destruction
Gandora-G the Dragon of Destruction
DARK 8
Gandora-G the Dragon of Destruction
  • ATK:

  • 0

  • DEF:

  • 0


Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.

Magician's Rod
Magician's Rod
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.

Magicians' Souls
Magicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

Moremarshmallon
Moremarshmallon
Moremarshmallon
LIGHT 3
Moremarshmallon
  • ATK:

  • 300

  • DEF:

  • 500


While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 "Moremarshmallon" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent.

Nibiru, the Primal Being
Nibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

Silent Magician Zero
Silent Magician Zero
Silent Magician Zero
LIGHT 4
Silent Magician Zero
  • ATK:

  • 1000

  • DEF:

  • 1000


If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.

Silent Swordsman Zero
Silent Swordsman Zero
Silent Swordsman Zero
LIGHT 4
Silent Swordsman Zero
  • ATK:

  • 1000

  • DEF:

  • 1000


Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn.

Dark Magician
Dark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

Illusion of Chaos
Illusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

Bond Between Teacher and Student
Bond Between Teacher and Student
Bond Between Teacher and Student
Spell Normal
Bond Between Teacher and Student

    If you control "Dark Magician": Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY, then, you can Set 1 "Dark Magic Attack", "Dark Burning Attack", "Dark Burning Magic", or "Dark Magic Twin Burst" directly from your Deck. You can only activate 1 "Bond Between Teacher and Student" per turn.

    Cosmic Cyclone
    Cosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

      Dark Burning Attack
      Dark Burning Attack
      Dark Burning Attack
      Spell Normal
      Dark Burning Attack

        If you control a "Dark Magician Girl" monster: Destroy all face-up monsters your opponent controls.

        Dark Magic Attack
        Dark Magic Attack
        Dark Magic Attack
        Spell Normal
        Dark Magic Attack

          If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.

          Dark Magical Circle
          Dark Magical Circle
          Dark Magical Circle
          Spell Continuous
          Dark Magical Circle

            When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.

            Future Silence
            Future Silence
            Future Silence
            Spell Quick
            Future Silence

              Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.

              Gordian Slicer
              Gordian Slicer
              Gordian Slicer
              Spell Normal
              Gordian Slicer

                This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.

                Magician's Salvation
                Magician's Salvation
                Magician's Salvation
                Spell Field
                Magician's Salvation

                  When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.

                  Secrets of Dark Magic
                  Secrets of Dark Magic
                  Secrets of Dark Magic
                  Spell Quick
                  Secrets of Dark Magic

                    Activate 1 of the following effects. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material. ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.

                    Shining Sarcophagus
                    Shining Sarcophagus
                    Shining Sarcophagus
                    Spell Continuous
                    Shining Sarcophagus

                      Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.

                      Soul Servant
                      Soul Servant
                      Soul Servant
                      Spell Quick
                      Soul Servant

                        Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.

                        Super Polymerization
                        Super Polymerization
                        Super Polymerization
                        Spell Quick
                        Super Polymerization

                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                          Tag(s):

                          Ties That Bind
                          Ties That Bind
                          Ties That Bind
                          Spell Normal
                          Ties That Bind

                            If you control "Shining Sarcophagus" and a monster that mentions it: Special Summon up to 2 Level 4 or lower monsters with different names that mention "Shining Sarcophagus" from your hand and/or Deck, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can only activate 1 "Ties That Bind" per turn.

                            Turn Silence
                            Turn Silence
                            Turn Silence
                            Spell Quick
                            Turn Silence

                              Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.

                              Ultimate Slayer
                              Ultimate Slayer
                              Ultimate Slayer
                              Spell Normal
                              Ultimate Slayer

                                Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.

                                Dark Magic Mirror Force
                                Dark Magic Mirror Force
                                Dark Magic Mirror Force
                                Trap Normal
                                Dark Magic Mirror Force

                                  When an opponent's monster declares an attack, or an opponent's monster effect is activated that would destroy a monster(s) on the field, while a monster that mentions "Shining Sarcophagus" is on the field: Destroy as many Attack Position monsters your opponent controls as possible, then if you control "Dark Magician", inflict 500 damage to your opponent for each monster destroyed, also for the rest of this turn after this card resolves, the first time each monster you control that mentions "Shining Sarcophagus" would be destroyed by battle or card effect, it is not destroyed.

                                  Dragon's Mind
                                  Dragon's Mind
                                  Dragon's Mind
                                  Trap Counter
                                  Dragon's Mind

                                    When a Spell/Trap Card, or monster effect, is activated while you control a monster with 2500 original ATK or DEF: Negate the activation, and if you do, destroy that card. If this card is in your GY: You can pay 2500 LP; Set this card, but banish it when it leaves the field. You can only use each effect of "Dragon's Mind" once per turn.

                                    Eternal Soul
                                    Eternal Soul
                                    Eternal Soul
                                    Trap Continuous
                                    Eternal Soul

                                      Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.

                                      Stronghold the Hidden Fortress
                                      Stronghold the Hidden Fortress
                                      Stronghold the Hidden Fortress
                                      Trap Continuous
                                      Stronghold the Hidden Fortress

                                        Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000) with the following effects (this card is also still a Trap). ● Gains 1000 ATK for each "Shining Sarcophagus", and monster that mentions it, that you control. ● Once per turn, when an opponent's monster declares an attack, while you control "Shining Sarcophagus": You can destroy that monster.

                                        Extra Deck

                                        Dark Cavalry
                                        Dark Cavalry
                                        Dark Cavalry
                                        DARK 8
                                        Dark Cavalry
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2300


                                        "Dark Magician" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.

                                        Dark Magician Girl the Dragon Knight
                                        Dark Magician Girl the Dragon Knight
                                        Dark Magician Girl the Dragon Knight
                                        DARK 7
                                        Dark Magician Girl the Dragon Knight
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 1700


                                        "Dark Magician Girl" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.

                                        Dark Magician the Dragon Knight
                                        Dark Magician the Dragon Knight
                                        Dark Magician the Dragon Knight
                                        DARK 8
                                        Dark Magician the Dragon Knight
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.

                                        Garura, Wings of Resonant Life
                                        Garura, Wings of Resonant Life
                                        Garura, Wings of Resonant Life
                                        DARK 6
                                        Garura, Wings of Resonant Life
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 2400


                                        2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                        Khaos Starsource Dragon
                                        Khaos Starsource Dragon
                                        Khaos Starsource Dragon
                                        LIGHT 8
                                        Khaos Starsource Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2500


                                        1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of "Khaos Starsource Dragon" once per turn.

                                        Master of Chaos
                                        Master of Chaos
                                        Master of Chaos
                                        DARK 8
                                        Master of Chaos
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.

                                        Mudragon of the Swamp
                                        Mudragon of the Swamp
                                        Mudragon of the Swamp
                                        WATER 4
                                        Mudragon of the Swamp
                                        • ATK:

                                        • 1900

                                        • DEF:

                                        • 1600


                                        2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                                        Starving Venom Fusion Dragon
                                        Starving Venom Fusion Dragon
                                        Starving Venom Fusion Dragon
                                        DARK 8
                                        Starving Venom Fusion Dragon
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2000


                                        2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

                                        The Dark Magicians
                                        The Dark Magicians
                                        The Dark Magicians
                                        DARK 8
                                        The Dark Magicians
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2300


                                        "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.

                                        Chaos Angel
                                        Chaos Angel
                                        Chaos Angel
                                        DARK 10
                                        Chaos Angel
                                        • ATK:

                                        • 3500

                                        • DEF:

                                        • 2800


                                        1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                                        Golden Cloud Beast - Malong
                                        Golden Cloud Beast - Malong
                                        Golden Cloud Beast - Malong
                                        LIGHT 6
                                        Golden Cloud Beast - Malong
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 1000


                                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                                        Mereologic Aggregator
                                        Mereologic Aggregator
                                        Mereologic Aggregator
                                        DARK
                                        Mereologic Aggregator
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 3000


                                        2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                                        Main: 57 Extra: 15

                                        1 cardArchfiend's Advent 1 cardArchfiend's Advent
                                        Archfiend's Advent
                                        DARK 6
                                        Archfiend's Advent
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 1200


                                        While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.


                                        2 cardBerry Magician Girl 2 cardBerry Magician Girl
                                        Berry Magician Girl
                                        EARTH 1
                                        Berry Magician Girl
                                        • ATK:

                                        • 400

                                        • DEF:

                                        • 400


                                        If this card is Normal Summoned: You can add 1 "Magician Girl" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 "Magician Girl" monster from your Deck, except "Berry Magician Girl".


                                        3 cardDark Magician Girl the Magician's Apprentice 3 cardDark Magician Girl the Magician's Apprentice
                                        Dark Magician Girl the Magician's Apprentice
                                        DARK 6
                                        Dark Magician Girl the Magician's Apprentice
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1700


                                        You can Special Summon this card (from your hand) by discarding 1 card, and if you do, this card's name becomes "Dark Magician Girl". You can only Special Summon "Dark Magician Girl the Magician's Apprentice" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" from your Deck to your hand. You can only use this effect of "Dark Magician Girl the Magician's Apprentice" once per turn. Gains 300 ATK for each monster that mentions "Shining Sarcophagus" in the GYs.


                                        1 cardDark Magician the Magician of Black Magic 1 cardDark Magician the Magician of Black Magic
                                        Dark Magician the Magician of Black Magic
                                        DARK 7
                                        Dark Magician the Magician of Black Magic
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2100


                                        This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".


                                        1 cardDimension Shifter
                                        1 cardDimension Shifter
                                        Dimension Shifter
                                        DARK 6
                                        Dimension Shifter
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 2200


                                        If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


                                        1 cardDroll & Lock Bird
                                        1 cardDroll & Lock Bird
                                        Droll & Lock Bird
                                        WIND 1
                                        Droll & Lock Bird
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                        3 cardGadget Trio 3 cardGadget Trio
                                        Gadget Trio
                                        EARTH 4
                                        Gadget Trio
                                        • ATK:

                                        • 1300

                                        • DEF:

                                        • 1100


                                        If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.


                                        2 cardGandora-G the Dragon of Destruction 2 cardGandora-G the Dragon of Destruction
                                        Gandora-G the Dragon of Destruction
                                        DARK 8
                                        Gandora-G the Dragon of Destruction
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.


                                        1 cardMaxx "C"
                                        1 cardMaxx "C"
                                        Maxx "C"
                                        EARTH 2
                                        Maxx "C"
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 200


                                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                        2 cardMoremarshmallon 2 cardMoremarshmallon
                                        Moremarshmallon
                                        LIGHT 3
                                        Moremarshmallon
                                        • ATK:

                                        • 300

                                        • DEF:

                                        • 500


                                        While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 "Moremarshmallon" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent.


                                        1 cardMulcharmy Fuwalos 1 cardMulcharmy Fuwalos
                                        Mulcharmy Fuwalos
                                        WIND 4
                                        Mulcharmy Fuwalos
                                        • ATK:

                                        • 100

                                        • DEF:

                                        • 600


                                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                        2 cardSilent Magician Zero 2 cardSilent Magician Zero
                                        Silent Magician Zero
                                        LIGHT 4
                                        Silent Magician Zero
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1000


                                        If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.


                                        1 cardSilent Swordsman Zero 1 cardSilent Swordsman Zero
                                        Silent Swordsman Zero
                                        LIGHT 4
                                        Silent Swordsman Zero
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 1000


                                        Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn.


                                        2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
                                        Ash Blossom & Joyous Spring
                                        FIRE 3
                                        Ash Blossom & Joyous Spring
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                        2 cardGhost Belle & Haunted Mansion 2 cardGhost Belle & Haunted Mansion
                                        Ghost Belle & Haunted Mansion
                                        EARTH 3
                                        Ghost Belle & Haunted Mansion
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                        2 cardGhost Ogre & Snow Rabbit 2 cardGhost Ogre & Snow Rabbit
                                        Ghost Ogre & Snow Rabbit
                                        LIGHT 3
                                        Ghost Ogre & Snow Rabbit
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                        1 cardCalled by the Grave
                                        1 cardCalled by the Grave
                                        Called by the Grave
                                        Spell Quick
                                        Called by the Grave

                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                          Tag(s):

                                          3 cardCosmic Cyclone 3 cardCosmic Cyclone
                                          Cosmic Cyclone
                                          Spell Quick
                                          Cosmic Cyclone

                                            Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                                            1 cardCrossout Designator
                                            1 cardCrossout Designator
                                            Crossout Designator
                                            Spell Quick
                                            Crossout Designator

                                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                              Tag(s):

                                              3 cardDimensional Fissure 3 cardDimensional Fissure
                                              Dimensional Fissure
                                              Spell Continuous
                                              Dimensional Fissure

                                                Any monster sent to the Graveyard is banished instead.


                                                3 cardFuture Silence 3 cardFuture Silence
                                                Future Silence
                                                Spell Quick
                                                Future Silence

                                                  Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.


                                                  2 cardGordian Slicer 2 cardGordian Slicer
                                                  Gordian Slicer
                                                  Spell Normal
                                                  Gordian Slicer

                                                    This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.


                                                    1 cardHarpie's Feather Duster
                                                    1 cardHarpie's Feather Duster
                                                    Harpie's Feather Duster
                                                    Spell Normal
                                                    Harpie's Feather Duster

                                                      Destroy all Spell and Trap Cards your opponent controls.




                                                      Tag(s):

                                                      1 cardPot of Prosperity
                                                      1 cardPot of Prosperity
                                                      Pot of Prosperity
                                                      Spell Normal
                                                      Pot of Prosperity

                                                        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                                        Tag(s):

                                                        3 cardShining Sarcophagus 3 cardShining Sarcophagus
                                                        Shining Sarcophagus
                                                        Spell Continuous
                                                        Shining Sarcophagus

                                                          Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.


                                                          2 cardSuper Polymerization
                                                          2 cardSuper Polymerization
                                                          Super Polymerization
                                                          Spell Quick
                                                          Super Polymerization

                                                            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                            Tag(s):

                                                            1 cardThe Gaze of Timaeus 1 cardThe Gaze of Timaeus
                                                            The Gaze of Timaeus
                                                            Spell Quick
                                                            The Gaze of Timaeus

                                                              Target 1 "Dark Magician" or "Dark Magician Girl" you control or in your GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions it as material, by shuffling that monster into the Deck, but banish it during the End Phase of the next turn. (This is treated as a Special Summon with "The Eye of Timaeus".) You can only activate 1 "The Gaze of Timaeus" per turn.


                                                              2 cardTies That Bind 2 cardTies That Bind
                                                              Ties That Bind
                                                              Spell Normal
                                                              Ties That Bind

                                                                If you control "Shining Sarcophagus" and a monster that mentions it: Special Summon up to 2 Level 4 or lower monsters with different names that mention "Shining Sarcophagus" from your hand and/or Deck, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can only activate 1 "Ties That Bind" per turn.


                                                                2 cardTurn Silence 2 cardTurn Silence
                                                                Turn Silence
                                                                Spell Quick
                                                                Turn Silence

                                                                  Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control "Shining Sarcophagus" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions "Shining Sarcophagus" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 "Turn Silence" per turn.


                                                                  1 cardDark Magic Mirror Force 1 cardDark Magic Mirror Force
                                                                  Dark Magic Mirror Force
                                                                  Trap Normal
                                                                  Dark Magic Mirror Force

                                                                    When an opponent's monster declares an attack, or an opponent's monster effect is activated that would destroy a monster(s) on the field, while a monster that mentions "Shining Sarcophagus" is on the field: Destroy as many Attack Position monsters your opponent controls as possible, then if you control "Dark Magician", inflict 500 damage to your opponent for each monster destroyed, also for the rest of this turn after this card resolves, the first time each monster you control that mentions "Shining Sarcophagus" would be destroyed by battle or card effect, it is not destroyed.


                                                                    2 cardInfinite Impermanence 2 cardInfinite Impermanence
                                                                    Infinite Impermanence
                                                                    Trap Normal
                                                                    Infinite Impermanence

                                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                      1 cardRed Reboot
                                                                      1 cardRed Reboot
                                                                      Red Reboot
                                                                      Trap Counter
                                                                      Red Reboot

                                                                        When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                                                        1 cardStronghold the Hidden Fortress 1 cardStronghold the Hidden Fortress
                                                                        Stronghold the Hidden Fortress
                                                                        Trap Continuous
                                                                        Stronghold the Hidden Fortress

                                                                          Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000) with the following effects (this card is also still a Trap). ● Gains 1000 ATK for each "Shining Sarcophagus", and monster that mentions it, that you control. ● Once per turn, when an opponent's monster declares an attack, while you control "Shining Sarcophagus": You can destroy that monster.


                                                                          1 cardDark Magician of Destruction 1 cardDark Magician of Destruction
                                                                          Dark Magician of Destruction
                                                                          DARK 8
                                                                          Dark Magician of Destruction
                                                                          • ATK:

                                                                          • 2800

                                                                          • DEF:

                                                                          • 2600


                                                                          "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by banishing 1 Level 6 or higher DARK Spellcaster monster you control during the turn a Spell Card or effect was activated. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand. This card's name becomes "Dark Magician" while on the field or in the GY.


                                                                          1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                                                          Garura, Wings of Resonant Life
                                                                          DARK 6
                                                                          Garura, Wings of Resonant Life
                                                                          • ATK:

                                                                          • 1500

                                                                          • DEF:

                                                                          • 2400


                                                                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                          1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                                                          Mudragon of the Swamp
                                                                          WATER 4
                                                                          Mudragon of the Swamp
                                                                          • ATK:

                                                                          • 1900

                                                                          • DEF:

                                                                          • 1600


                                                                          2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                          1 cardRed-Eyes Dark Dragoon
                                                                          1 cardRed-Eyes Dark Dragoon
                                                                          Red-Eyes Dark Dragoon
                                                                          DARK 8
                                                                          Red-Eyes Dark Dragoon
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 2500


                                                                          "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                                          1 cardSecreterion Dragon 1 cardSecreterion Dragon
                                                                          Secreterion Dragon
                                                                          LIGHT 8
                                                                          Secreterion Dragon
                                                                          • ATK:

                                                                          • 3000

                                                                          • DEF:

                                                                          • 1500


                                                                          1 Dragon monster + 1 Spellcaster monster This card loses 100 ATK for each of your banished cards. While you control this Fusion Summoned card, your opponent cannot activate the effects of Special Summoned Dragon or Spellcaster monsters they control. You can target 1 Dragon and 1 Spellcaster monster in your GY; Special Summon 1, and if you do, place the other on the bottom of the Deck. You can only use this effect of "Secreterion Dragon" once per turn.


                                                                          1 cardStarving Venom Fusion Dragon 1 cardStarving Venom Fusion Dragon
                                                                          Starving Venom Fusion Dragon
                                                                          DARK 8
                                                                          Starving Venom Fusion Dragon
                                                                          • ATK:

                                                                          • 2800

                                                                          • DEF:

                                                                          • 2000


                                                                          2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                                          1 cardA Bao A Qu, the Lightless Shadow 1 cardA Bao A Qu, the Lightless Shadow
                                                                          A Bao A Qu, the Lightless Shadow
                                                                          DARK
                                                                          A Bao A Qu, the Lightless Shadow
                                                                          • ATK:

                                                                          • 2800

                                                                          • LINK-4

                                                                          Link Arrow:

                                                                          Left

                                                                          Right

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                                                                          1 cardAccesscode Talker 1 cardAccesscode Talker
                                                                          Accesscode Talker
                                                                          DARK
                                                                          Accesscode Talker
                                                                          • ATK:

                                                                          • 2300

                                                                          • LINK-4

                                                                          Link Arrow:

                                                                          Top

                                                                          Left

                                                                          Right

                                                                          Bottom


                                                                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                          Tag(s):

                                                                          1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                                                                          Aussa the Earth Charmer, Immovable
                                                                          EARTH
                                                                          Aussa the Earth Charmer, Immovable
                                                                          • ATK:

                                                                          • 1850

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                                                          1 cardBarricadeborg Blocker 1 cardBarricadeborg Blocker
                                                                          Barricadeborg Blocker
                                                                          DARK
                                                                          Barricadeborg Blocker
                                                                          • ATK:

                                                                          • 1000

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Left

                                                                          Bottom


                                                                          2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                                                          1 cardI:P Masquerena 1 cardI:P Masquerena
                                                                          I:P Masquerena
                                                                          DARK
                                                                          I:P Masquerena
                                                                          • ATK:

                                                                          • 800

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom-Right


                                                                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                          1 cardS:P Little Knight
                                                                          1 cardS:P Little Knight
                                                                          S:P Little Knight
                                                                          DARK
                                                                          S:P Little Knight
                                                                          • ATK:

                                                                          • 1600

                                                                          • LINK-2

                                                                          Link Arrow:

                                                                          Left

                                                                          Right


                                                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                          1 cardSelene, Queen of the Master Magicians 1 cardSelene, Queen of the Master Magicians
                                                                          Selene, Queen of the Master Magicians
                                                                          LIGHT
                                                                          Selene, Queen of the Master Magicians
                                                                          • ATK:

                                                                          • 1850

                                                                          • LINK-3

                                                                          Link Arrow:

                                                                          Bottom-Left

                                                                          Bottom

                                                                          Bottom-Right


                                                                          2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                                          1 cardChaos Angel 1 cardChaos Angel
                                                                          Chaos Angel
                                                                          DARK 10
                                                                          Chaos Angel
                                                                          • ATK:

                                                                          • 3500

                                                                          • DEF:

                                                                          • 2800


                                                                          1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                          1 cardDhampir Vampire Sheridan 1 cardDhampir Vampire Sheridan
                                                                          Dhampir Vampire Sheridan
                                                                          DARK
                                                                          Dhampir Vampire Sheridan
                                                                          • ATK:

                                                                          • 2600

                                                                          • DEF:

                                                                          • 1000


                                                                          2+ Level 6 monsters If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.


                                                                          ocg
                                                                          Silent Swordsman
                                                                          5







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